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Old Jul 02, 2007, 10:31 AM // 10:31   #61
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Effective GW player?? How do you define that??

Nothing is more important than enjoying GW the way you want, 'cos that's what I call money well spent
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Old Jul 02, 2007, 06:30 PM // 18:30   #62
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Thats one of the most enjoyable features of a low level cap: having multiple characters.

Playing with different chars is a whole different game experience for every profession you choose, so, having many chars, for me its like seizing the game to the to the max. It adds replay value to the game. Every time I go bored, I just switch chars..

In other games, with a hi-lvl cap and much more grind, its rare to anyone have more than 2 *good* chars , most of the people stick with only one.

Apart from Rit, Ive also got at least one char of each primary. Except Mez and Necro, which I have 1 on each acc - I never imagined I could enjoy that classes so much.

To Gaile:
This is my greatest concern in GW2, with high or "no" level cap, can players like me, have 8 or more chars in equal footing? or ANet will condemn us to stick to only 1 , maybe 2 chars?

Last edited by agrios; Jul 02, 2007 at 06:49 PM // 18:49..
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Old Jul 02, 2007, 07:21 PM // 19:21   #63
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Most of you who have multi characters share the same mindset as me. These characters that I create little mental stories in my head of who they are and where they come from that is who they are which is why I don't change them that much. My first character my oldest w/r I choose because it most expressed me in the sense the warrior as some have told me I am and the option for a pet which we have many. It was not a deep game playing choice.

Some of the others were after playing the game more a game geared choice but I love them anyway.
These are my old ladies
My W/R is the queen of all the others but I do switch between hammer and axe and sometimes a sword.
My Monk is mostly protect/divine but sometimes I bond for fun and smite cause I can
My Mez is one of my fav's with a dangerous dom/ill build that switches as needed
My oldest Ele is a expert at earth doing more damage then most people I team with are aware of and thankful later of.

These are my twenty year olds

My Sin who has no mistake she is no tank and does not die much at all. Even though she stays in the middle more then she is ever out of it
My Rit who I admit I am still trying to learn to be better at. I am trying to be a more offensive Rit player not heal
My Paragon who I love playing and have some real fun with command type play
My Dev who like my rit still no defined play style yet

My teenagers
Nec that I am not interested in being a MM on I am not leaning to MM on I am more setting up a sacrifice play style
Ranger who is another favorite because she is so effective under every circumstances
My new Ele who is fire or air or water /ill mez. She is brand new so I have not yet defined her. I am excited about her because for the first time both classes are really working together 50/50..... which of course may open up another set of brand new Characters

I hope I can manage many characters in GW2 but I know I will be playing GW long after the release of GW2 I will just be playing them both.

There goes any free time!
Happy Hunting
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Old Jul 09, 2007, 04:16 PM // 16:16   #64
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well heres teh thing...

teh more charas u have, teh more time u spend in low-lvl areas
sure, theres some variation in teh skills u use...but ur facing teh same easy-ass monsters over and over again

when u focus on 1 or 2...generally u'll find urself doing more high lvl areas more often

even tho hardmode is account based,
i dunno how soon or how often u'll be entering hardmode with newly created charas
(unless grouping wit guildies or a pug who have already established great charas)

ur always in teh process of building "good" charas
instead of developing a single "great" chara


one thing that has been mentioned wit lots of charas is variety
sure u have multiple charas...
but generally, they're limited to only 2 or 3 builds per chara

my necro has legendary skill hunter...
i've already bought over 600+ regular skills
and enough extra skill pts to buy any skills i need to play over 100+builds
multiple armour and weaponsets as well
thats all teh variety i need really


im not sayin that this necessarily makes a better player,
but it is a different mindset

its quite simple logic really, and can be applied to anything u do...
master one thing, or become fairly good at a lot of things

neither path has a limit to achieve great skill and knowledge
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Old Jul 09, 2007, 05:08 PM // 17:08   #65
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Quote:
Originally Posted by snaek
one thing that has been mentioned wit lots of charas is variety
sure u have multiple charas...
but generally, they're limited to only 2 or 3 builds per chara
That may have been true 2 years ago, but not any more.

Quote:
Originally Posted by snaek
and enough extra skill pts to buy any skills i need to play over 100+builds
multiple armour and weaponsets as well
This, also, depends on the player.



Not counting storage, I have 10 PvE toons that I play. The only one that is not level 20 and through all of the campaigns is my mesmer (not quite ready to leave pre). With that 1 exception: all have all primary skills, have multiple armors/weapons, have Protector of [home chapter] and a few have multiple titles. No, not trying to brag, just pointing out that it is possible to play many toons and to be far beyond the level of:
Quote:
Originally Posted by snaek
teh process of building "good" charas
instead of developing a single "great" chara
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